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通途英语听说3级别答案 Unit6
2024年01月15日

DESIGN WITH PURPOSE  6

 

THINK AND DISCUSS (page 101)

1. Possible answer: The company might have a space like this to let employees relax because this could help them be more creative. Another reason is that big companies like Google use appealing spaces like this to attract the best employees to work for them.

2. Answers will vary.

EXPLORE THE THEME (page 102)

1. Answers will vary.

2. Answers will vary.

3. Possible answers: One possible reason for the negative reaction is that Pei’s design looks much more modern than the other buildings around

it in Paris. Another possible reason is that his design is very innovative, and many people do not like things that seem very new when they

are first introduced.

VOCABULARY

A (page 104–105)

1. a; 2. b; 3. b; 4. a; 5. b; 6. b; 7. a; 8. b; 9. b; 10. b

B (page 105)

1. Answers will vary.

2. Possible answers: Durability, comfort, style, size, stain resistance, ergonomics, environmentally friendly

3. Possible answers: A couch can also function as a bed. A kitchen counter can function as a desk.

4. Answers will vary.

5. Answers will vary.

6. Possible answers: Keep an open mind. Think outside the box. Respect your elders.

7. Answers will vary.

8. Answers will vary.

9. Possible answers: Teachers need to be innovative to develop materials to teach students with different learning styles. Computer engineers need to be innovative to create programs that keep people’s

information safe online. A chef needs to be innovative to design creative ways of cooking traditional dishes.

10. Answers will vary.

C (page 105)

 

LISTENING

A (page 106)

1. c; 2. a; 3. f; 4. d; 5. b; 6. e

B (page 106)

Possible answer: A prototype is a first or early model of something before the final version is made.

C (page 106)

 An influential experience she had as a design student

 People who have had a major impact on her philosophy

 Some principles she thinks are important for good design

D (page 107)

 3. She built a prototype.

 4. She felt pleased with her hard work.

 6. She tested her prototype.

 8. She learned from the experience.

 7. She realized that her design was poor.

 5. She showed her professor her design.

 2. She spent time thinking up a design.

 1. She was given an assignment.

E (page 107)

1. We can infer that Ana thinks that it’s not an easy question.

2. We can infer that Ana was very embarrassed.

3. We can infer that Ana thought her design was not very good.

F (page 107) Answers will vary.

SPEAKING

A (page 108)

1. The most important

2. better, more easily, less expensively

3. the biggest

4. as important as

B–E(pages 108–110) Answers will vary.

F (page 111)

Principles of chindogu may include the following: Invention needs to be a solution to a problem but be a little useless; invention needs to be funny. It needs to work.

1. C; 2. DR; 3. DR; 4. C; 5. DR

LESSON TASK

A–E(page 111)

Answers will vary.

 

Video

A (page 112)

1. f; 2. d; 3. b; 4. a; 5. e; 6. c; 7. h; 8. g

B (page 112) Answers will vary.

C (page 113)

a. 5; b. 6; c. 2; d. 3; e. 4; f. 1

D (page 113)

d

E(page 113)

1. remove components, complexity

2. environments and users

3. put things together

4. temperature, moisture, pressure

5. pairs of shoes

6. the future of robotics

F (page 113) Answers will vary.

VOCABULARY

A (page 114)

1. a; 2. a; 3. b; 4. b; 5. a; 6. b; 7. a; 8. b; 9. a; 10. a

B (page 115)

1. identify

2. objectives

3. combination

4. satisfaction

C (page 115)

1. function

2. influence

3. philosophy

4. principle

5. browse

6. identify

7. illustrate

8. explore

D (page 115) Answers will vary

LISTENING

A (page 116)

1. Possible answers: The comic strip makes it clear that TAs provide help with homework, offer tutoring sessions, and hold office hours regularly.

2. Possible answers: The repetition of “Now?” and phrases related to time show the TA’s frustration. The use of phrases such as “bored out of my mind” also shows her frustration. She also shows her frustration

in the final sentence when she says her life is at the student’s disposal, meaning that she will do anything he wants her to do.

3. Possible answer: From the words “Yes, please” it is possible to infer that the TA is saying the opposite of what she actually means, which is “No.”

4. Answers will vary.

B (page 116)

1. c    2. a     3. b

C (page 117)

1. Identify

2. Brainstorm / Explore

3. Select

4. Get

5. Improve

6. Decide

D (page 117) Possible answers:

1. The student could have spoken to other people, such as friends, family members, or even a professor, about the problem. The student

could also have tried to come up with a solution without asking for help from others.

2. The process is actually not specific to design; it is just a general process for coming up with a good idea. As a result, it is useful in a variety of wide situations. For example, for choosing where to go on vacation, the “problem” is where to go; the “solutions” are possible destinations; the “design” is the final choice; the “user feedback” is

what other people who will go on the vacation think about that final choice; the “redesign” is coming up with an alternative location if the

original choice is not popular. The process could be adapted in a similar way for deciding what clothes to wear or what to write.

SPEAKING

A (page 118)

1. Help save time.

2. Look attractive.

3. Offer a valuable service.

4. Work and look the same.

4. Be for non-experts.

B (page 119) Possible answers:

1. Help save time. // A good user experience / allows users to work quickly, / efficiently, / and without mistakes; // UX should never / waste

users’ time.

2. Look attractive. // Users want sites and applications / with a design that is / clean, / simple, / beautiful to look at, / and without

unnecessary elements.

3. Offer a valuable service. // It is not enough / for sites or applications / to look nice; // they / also / need to provide an experience / that users find useful.

4. Work and look the same. // Sites should have a standard appearance / and be usable in a consistent way; // one way to achieve this / is by

reusing icons and colors.

5. Be for non-experts. // Most people are / not / computer programmers or designers; // they want a user experience / that is easy to

understand.

C (page 119) Answers will vary.

D (page 119) Answers will vary.

FINAL TASK

A–D (page 120) Answers will vary



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